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From Objective to Subjective Difficulty Evaluation in Video Games

Constant, T.; Levieux, G.; Buendia, A.; Natkin, S.
Interact 2017 [Reviewer's Choice Award]
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Difficulty Influence on Motivation over Time in Video Games using Survival Analysis

Allart, T.; Levieux, G.; Natkin, S., Guilloux,A.
FDG 2017 : Foundation of Digital Games
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Design Influence on Player Retention: A Method Based on Time Varying Survival Analysis

T Allart, T.; Levieux, G.; Natkin, S., Guilloux,A.
IEEE CIG 2016 : Computational Intelligence and Games
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Making Sense of Emergent Narratives: An Architecture Supporting Player-Triggered Narrative Processes

Chauvin, S.; Levieux, G.; Donnart, J. and Natkin, S.
IEEE CIG 2015 : Computational Intelligence and Games
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Towards Real-Time Interactive Visualization Modes of Molecular Surfaces: Examples with Udock

Levieux, G.; Montes, M.
IEEE VR 2015 VARMS Workshop
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An Out of Character Approach to Emergent Narratives

Chauvin, S.; Levieux, G.; Donnart, J.Y., Natkin, S.,
FDG 2014 : Foundations of Digital Games
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Designing Tangible Video Games: Lessons Learned from the Sifteo Cubes

Pillas, C.; Robert Bouchard, R.; Levieux, G.
CHI 2014 : Computer Human Interaction - [Honorable Mention Award]
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Udock, the Interactive Docking Entertainment System

Levieux, G.; Tiger, G.; Mader, S.; Zagury, J.F.; Natkin, S.; Montes, M.
Faraday Discussions 169 : FD169 - 2014 - Royal Society of Chemistery
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Out of Context Augmented Navfields: Designing Crowd Choreographies

Levieux, G.; Natkin, S., Topol A.
ICEC 2012 : Proceedings of International Conference on Entertainment Computing
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Difficulty in Video Games: an Experimental Validation of a Formal Definition

Aponte, M.-V.; Levieux, G. & Natkin, S.
ACE 2011 : Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
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Measuring the level of difficulty in single player video games

Aponte, M.-V.; Levieux, G. & Natkin, S.
Entertainment Computing : Volume 2, Issue 4, 2011, Pages 205-213, ISSN 1875-9521
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Scaling the Difficulty Level of Single Player Video Games

Aponte, M.-V.; Levieux, G. & Natkin, S.
ICEC 2009 : 8th International Conference on Entertainment Computing , Paris, France, 2009
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Dialogs taking into account experience, emotions and personality

Bosser, A.-G.; Levieux, G.; Sehaba, K.; Buendia, A.; Corruble, V. & de Fondaumiere, G.
DIMEA 2007 Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts, ACM, 2007, 9-12
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